![]() The goal is to complete hell difficulty and reach Hardcore Guardian with each. Seven hardcore characters, one of each class, in solo single-player. I wanted to cut off from that and get back to basics with a new project, and these are the rules I decided on for that. But eventually I came to get really loose about the guidelines of legitimacy, with item twinking and reuse, imbue and hellforge rushers and mules, skipping ahead with the -act5 parameter and even by giving them waypoints. ![]() I previously made Hardcore Guardian with quite a few solo characters. This isn't the first time I've played D2, of course. On top of no tcp/ip Diablo 2 resurrected is already an inferior version of the game.Here are my rules for this team, and the reasoning for them. This is what happens when you let the lowest common denominator have their way. So, because non ladder games are literally easier and can have ladder gear and runewords, most people in our meta gaming culture will skip ladders as it’s less optimal to farm and the incentive to actually play the mode is no longer there (99% don’t care about the leaderboards). There has been no indication that VV has standardized monster hp, defense, and ai adjustments across all types of servers. Singleplayer has the ladder difficulty adjustment so all ladder stuff on singleplayer makes sense. The ai is slower and monsters have less defense and hp than ladder games and singleplayer. Non-ladder games are literally balanced to be easier. This means that ladder is effectively a dead mode now simply because of how the game is balanced. The problem is they announced that non-ladder is now getting all ladder items and runewords.
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